Rooftop Snipers

Rooftop Snipers is a physics-based shooting game where you must outsmart the wind and outgun your opponent. Master the jump and shoot mechanics to dominate in single-player or intense duels with friends.

New Eich Games developed the game. It was released in January 2017 and can be played either in single-player mode against the computer or in two-player mode against a friend.

DeveloperNew Eich Games
PublishJanuary 14, 2017
Rating4.3
GenreAction, Shooting, Arena, Fighting, 2 Players Game
ModesSingle Player and Multiplayer
PlatformsiOS, Web browser

While users play in single-player mode, they can change the computer difficulty level from Easy, Medium, to Hard under the settings menu given at the top of the page.

Rooftop Snipers Gameplay

The first time you jump in, you’ll probably laugh more than you’ll win. The controls are stripped down to two buttons: one to jump, one to shoot. That sounds simple, until you try it.

The rooftops are tiny, your character moves like a drunken puppet, and just about everything in the physics engine is working against you. Strong gusts of wind will shove you off-balance, the recoil from your own weapon can send you tumbling backward, and half the time you’ll lose not because you were shot, but because you jumped too hard and toppled off the roof.

That unpredictability is the magic. Every duel feels like it could end in seconds or drag into a nail-biter where both players are barely hanging on by a pixel.

Single-Player vs. Two-Player

If you’re playing solo, you’ll be up against the AI. There are three difficulty settings (Easy, Medium, Hard), and the jump between them is huge. On Easy, the computer barely reacts; it’s good for learning the timing of jumps and shots. On Hard, though, it feels like the AI knows your every move. The key to beating the Hard AI isn’t just speed; it’s pattern disruption. I found that pausing for a half-second at the start of a round, rather than immediately jumping, often baits the AI into firing a predictable first shot. Once it’s committed and stuck in its recoil animation, you have a clear window to counter-attack.

The real fun, though, is in two-player mode. Sitting next to a friend and screaming as you both fall off the roof is pure chaos. Unlike playing against the computer, there’s no predictability; every round plays out differently depending on how reckless (or careful) you and your friend decide to be.

Controls

  • Player 1: Jump with W, shoot with E
  • Player 2: Jump with I, shoot with O

How to Actually Win More Often

After losing more times than I can count, I’ve learned a few things. The most important skill is managing your jump intensity. Don’t just keep jumping for no reason, because most of my falls happened that way. A small, well-timed hop is much safer for making minor adjustments and staying stable. Playing defensively works better than rushing in, so keep one player back and wait for your opponent to make a mistake. This “anchor” strategy prevents you from over-committing and gives you a safety net.

You can also use the recoil from shooting to your advantage, intentionally firing while moving backward to create distance and dodge a bullet. And sometimes, the game just does its own thing; the wind or a mid-air collision can score you a point. The best approach is to stay calm and roll with whatever happens.

Why Rooftop Snipers Endure

Almost a decade after release, Rooftop Snipers is still being played on sites like Poki and Infrexa, and it’s easy to see why. It’s the kind of game you can load up in seconds, laugh at for ten minutes, and then get sucked into “just one more round.”

If you liked this one, you might also want to try House of Hazards or Getaway Shootout, both from the same developer, which keep the ragdoll madness alive in new ways.

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